Arduino UNO Library for Proteus

Update: Here are the latest versions of this library: Arduino Library for Proteus(V3.0) and Arduino UNO Library for Proteus(V2.0).


]Hello friends, hope you all are fine. In today's post, I am going to share the Arduino UNO Library for Proteus. I designed this library by myself in Proteus, it was quite difficult and literally, it took me weeks to figure out How to add functionality of a new component in Proteus. First, I used Proteus VSM but it was quite difficult so I left it and finally, I used Microsoft Visual Studio C++ Language to design this Arduino library for Proteus.

I am not going to discuss How I designed this library because it's quite a lengthy process and I will discuss it some other time. Today, I will provide the Arduino UNO library for Proteus to download, so that you can use it easily in Proteus and can simulate your circuits easily. I am really excited about it as it's my first Proteus library and I am going to design more in the near future. Till now I have just designed an Arduino UNO board in Proteus. Soon, I will share libraries for other Arduino boards as well.

In today's post, I will first share the Arduino UNO library for Proteus and will explain how to use it. After that, we will also have a look at a simple blinking example so that you get a complete overview of this Arduino UNO library for Proteus. So, let's get started with it.

I have added all the Arduino boards in a single library. This library contains six Arduino boards which are Arduino UNO, Arduino Mega 2560, Arduino Mega 1280, Arduino Nano, Arduino Mini and Arduino Pro Mini. You can download this complete Arduino Library by checking Arduino Library for Proteus.

Arduino UNO Library for Proteus

  • First of all, download the Arduino UNO library for Proteus by clicking the below button.
Arduino UNO Library for Proteus
  • In this downloaded zip file you will find two files, named as:
    • ArduinoUnoTEP.dll
    • ArduinoUnoTEP.idx.
  • Now extract these two files and place it in the libraries folder of your Proteus Software.
Note:
  • Now, open your Proteus software and search for Arduino as shown in below figure:
  • Now select this Arduino board and click OK.
  • Now place this Arduino UNO board in your Proteus workspace and it will look as shown in below figure:
  • This is our new Arduino UNO board designed in Proteus. I could have used the typical blue color of Arduino UNO but I thought to use this color instead of dark blue to give it a new touch :) Btw its the color of Arduino Software.
  • So, now we have our Arduino UNO board in Proteus. Now double click this board in order to open its Properties.
  • When you double-click it, the below window will pop up.


  • Now here you can set different properties of Arduino UNO board.
  • The main property is the Program File. You need to upload the hex file of your Arduino code in this location.
  • If you don't know how to get the hex file then read How to get hex file from Arduino software in which I have explained in detail.
  • So, once you have the hex file of your code then upload it here and click OK.
  • You can also set the clock frequency of your Arduino board which by default is 16MHz.
  • The URL shows the address of our website so don't change it. :P
  • Anyways, that's how you can use Arduino UNO board in Proteus software.
  • Now let's design a simple LED blinking project with this new Arduino UNO board in Proteus. You should also have a look at these Arduino Projects for Beginners.
  • So, design a circuit as shown in below figure:

  • Now open the Blink example from your Arduino software and get its hex file.
  • Upload this hex file in your Arduino board and hit the RUN button.
  • If everything goes fine then you will get the results as shown in below figure:
  • So, that's all,now when you are doing your project, what you need to do is to first of all create your design in Proteus, after that design your Arduino code and get the hex file, upload that hex file in your Arduino board in Proteus and run your simulation.
  • Below is given the video tutorial for this post in which I have explained visually how to download and use Arduino UNO library for proteus.

So, that's all for today, feel free to let us know about your experience with our Arduino UNO library for Proteus. If you have any suggestions and comments then do let us know so that we can enhance its capabilities. I will keep on updating this library for example, I haven't yet added the PCB deign in this board but will add it soon and will update it. So, stay tuned and have fun !!! :)

Design a Simple Calculator with 8051 Microcontroller

Hello friends, today's post is about designing a simple calculator with 8051 Microcontroller. In our previous post, we have seen How to Interface keypad with 8051 Microcontroller in Proteus ISIS. Moreover, we have also worked on Interfacing of LCD with 8051 Microcontroller in Proteus ISIS. If you haven't read these two posts then my suggestion is to read them first before going into the details of this post, as we are going to use both keypad and LCD in order to design the simple calculator with 8051 Microcontroller.

Actually we have already understood the working of both keypad and LCD so I thought to share this small project as it will give you the practical application of both keypad and LCD. And if you are new to 8051 Microcontroller then its always better to first design a small project and then move to pro one. The Simulation file along with hex file and complete code is given at the end for download. But my suggestion is to design it by yourself as it will help you in learning. You will do mistakes but obviously it will help you in learning so make mistakes and learn with it. So, let's get started with it.

Design a Simple Calculator with 8051 Microcontroller

  • The calculator we are going to design in this post is quite basic calculator, it will only perform 4 tasks, which are as follows:
    • When you press the (+) button then it will add the two digits. For example, you want to add 2 and 3 then you need to press 2 + 2 = these four buttons in sequence and when you press the = button it will automatically will give you the sum.
    • When you press (-) button it will subtract the two digits like 3 - 2 = and it will give you the result.
    • When you press (x) button it will multiply the two digits.
    • When you press the (/) button it will simply divide the two digits.
  • Whenever you press the (=) button, it will give you the output depending on the function you used before and if you press (=) in the start then it will give "Wrong Input".
  • Finally, there's (ON/C) button on the Calculator, when you press this it will simply reset the code and will clear the LCD.
  • So, that's how this calculator is gonna work. Moreover, it will always reset when you try to calculate new value.
  • As its a simple calculator, so its only limited to 1 digit, means it will only apply the operation on single digit input like 2+3 but it won't work on more than 1 digit like 12 + 13.
  • I will soon design a more complicated calculator but for this one its only limited to single digit.
  • So, now let's design this calculator, so first we are gonna have a look at the Proteus simulation of Simple calculator with 8051 Microcontroller.
  • After that, we will do the coding part for calculator with 8051 Microcontroller.
  • So, now let's get started with Proteus Simulation.
Proteus Simulation
  • So, you can see we have used the same LCD which is 20x4 and have used the same keypad as did in previous tutorial.
  • You can see this keypad has all the required operations for this project which are (+), (-), (x) and (/).
  • So, now let's have a look at the programming code for calculator with 8051 Microcontroller.
Programming Code
  • We have already seen the programming code for keypad and LCD and I am assuming that you have also read those posts so I am not going into the details of those posts.
  • So,we know that how to print data on LCD and we are also aware of how to get key press from keypad and then display it on LCD.
  • So, now let's move on to adding these functions.
while(1)
   { 
     //get numb1
     key = get_key();
     writecmd(0x01);            //clear display
	 writedata(key);            //Echo the key pressed to LCD
	 num1 = get_num(key);       //Get int number from char value, it checks for wrong input as well
     
	 if(num1!=Error)            //if correct input then proceed, num1==Error means wrong input
	 {
		 //get function
		 key = get_key();
		 writedata(key);                  //Echo the key pressed to LCD
		 func = get_func(key);            //it checks for wrong func
		 
		 if(func!='e')                    //if correct input then proceed, func=='e' means wrong input
		 {
			 //get numb2
			 key = get_key();
			 writedata(key);              //Echo the key pressed to LCD
			 num2 = get_num(key);         //Get int number from char value, it checks for wrong input as well
			 
			 if(num2!=Error)              //if correct input then proceed, num2==Error means wrong input
			 {
				 //get equal sign
				 key = get_key();
				 writedata(key);          //Echo the key pressed to LCD
				 
				 if(key == '=')           //if = is pressed then proceed
				 {
					 switch(func)         //switch on function
					 {
					 case '+': disp_num(num1+num2); break;
					 case '-': disp_num(num1-num2); break;
					 case 'x': disp_num(num1*num2); break;
					 case '/': disp_num(num1/num2); break;
					 }
				 }
				 else				      //key other then = here means error wrong input
				 { 
					 if(key == 'C')       //if clear screen is pressed then clear screen and reset
						writecmd(0x01);   //Clear Screen
					 else
						DispError(0); 	  //Display wrong input error
				 }                                 
			 }
		 }
     }
   }
  • As you can see in the above function, I have first check for the first key press.
  • When you pressed the first key on keypad then I get this key and converter it to integer.
  • After that I waited for the next key which must be some operation key like + - X or / otherwise it will generate the error message.
  • After that code is waiting for the third key which should be some numerical digit and then I converter it to integer again and if you entered some invalid key then it will generate the error.
  • Finally waiting for the = sign. When you press the = sign it will automatically perform the required operation which I placed in the switch case loop.
  • It will calculate the value and then print out the result and on next key press it will first clear the screen and then get the value and will continue.
  • Below is the detailed code for the project with comments and I hope you wont get into any trouble and will get it clearly.
#include<reg51.h>
#include<string.h>

//Define Macros
#define Error  13    // Any value other than 0 to 9 is good here

//Function declarations
void cct_init(void);
void delay(int);
void lcdinit(void);
void writecmd(int);
void writedata(char);
void writeline(char[]);
void ReturnHome(void);
char READ_SWITCHES(void);
char get_key(void);
int get_num(char);
char get_func(char);
void DispError(int);
void disp_num(int);
void WebsiteLogo();

//*******************
//Pin description
/*
P2 is data bus
P3.7 is RS
P3.6 is E
P1.0 to P1.3 are keypad row outputs
P1.4 to P1.7 are keypad column inputs
*/
//********************
// Define Pins
//********************
sbit RowA = P1^0;     //RowA
sbit RowB = P1^1;     //RowB
sbit RowC = P1^2;     //RowC
sbit RowD = P1^3;     //RowD

sbit C1   = P1^4;     //Column1
sbit C2   = P1^5;     //Column2
sbit C3   = P1^6;     //Column3
sbit C4   = P1^7;     //Column4

sbit E    = P3^6;     //E pin for LCD
sbit RS   = P3^7;     //RS pin for LCD

// ***********************************************************
// Main program
//
int main(void)
{
   char key;                     //key char for keeping record of pressed key
   int num1 = 0;                 //First number
   char func = '+';              //Function to be performed among two numbers
   int num2 = 0;                 //Second number
   
   cct_init();                   //Make input and output pins as required
   lcdinit();                    //Initilize LCD
   WebsiteLogo();
   while(1)
   { 
     WebsiteLogo();
     //get numb1
     key = get_key();
     writecmd(0x01);            //clear display
	 WebsiteLogo();
	 writedata(key);            //Echo the key pressed to LCD
	 num1 = get_num(key);       //Get int number from char value, it checks for wrong input as well
     
	 if(num1!=Error)            //if correct input then proceed, num1==Error means wrong input
	 {
		 //get function
		 key = get_key();
		 writedata(key);                  //Echo the key pressed to LCD
		 func = get_func(key);            //it checks for wrong func
		 
		 if(func!='e')                    //if correct input then proceed, func=='e' means wrong input
		 {
			 //get numb2
			 key = get_key();
			 writedata(key);              //Echo the key pressed to LCD
			 num2 = get_num(key);         //Get int number from char value, it checks for wrong input as well
			 
			 if(num2!=Error)              //if correct input then proceed, num2==Error means wrong input
			 {
				 //get equal sign
				 key = get_key();
				 writedata(key);          //Echo the key pressed to LCD
				 
				 if(key == '=')           //if = is pressed then proceed
				 {
					 switch(func)         //switch on function
					 {
					 case '+': disp_num(num1+num2); break;
					 case '-': disp_num(num1-num2); break;
					 case 'x': disp_num(num1*num2); break;
					 case '/': disp_num(num1/num2); break;
					 }
				 }
				 else				      //key other then = here means error wrong input
				 { 
					 if(key == 'C')       //if clear screen is pressed then clear screen and reset
					 {
					    writecmd(0x01);   //Clear Screen
						WebsiteLogo();
					 }
					 else
					 {
					 	DispError(0); 	  //Display wrong input error
						WebsiteLogo();
					 }
				 }                                 
			 }
		 }
     }
   }
}

void WebsiteLogo()
{
   writecmd(0x95);
   writedata('w');                                 //write
   writedata('w');                                 //write
   writedata('w');                                 //write
   writedata('.');                                 //write
   writedata('T');                                 //write
   writedata('h');                                 //write
   writedata('e');                                 //write
   writedata('E');                                 //write
   writedata('n');                                 //write
   writedata('g');                                 //write
   writedata('i');                                 //write
   writedata('n');                                 //write
   writedata('e');                                 //write
   writedata('e');                                 //write
   writedata('r');                                 //write
   writedata('i');                                 //write
   writedata('n');                                 //write
   writedata('g');                                 //write
 
   writecmd(0xd8);
 
   writedata('P');                                 //write
   writedata('r');                                 //write
   writedata('o');                                 //write
   writedata('j');                                 //write
   writedata('e');                                 //write
   writedata('c');                                 //write
   writedata('t');                                 //write
   writedata('s');                                 //write
   writedata('.');                                 //write
   writedata('c');                                 //write
   writedata('o');                                 //write
   writedata('m');                                 //write
   writecmd(0x80);
}

void cct_init(void)
{
	P0 = 0x00;   //not used
	P1 = 0xf0;   //used for generating outputs and taking inputs from Keypad
	P2 = 0x00;   //used as data port for LCD
	P3 = 0x00;   //used for RS and E   
}

void delay(int a)
{
   int i;
   for(i=0;i<a;i++);   //null statement
}

void writedata(char t)
{
   RS = 1;             // This is data
   P2 = t;             //Data transfer
   E  = 1;             // => E = 1
   delay(150);
   E  = 0;             // => E = 0
   delay(150);
}


void writecmd(int z)
{
   RS = 0;             // This is command
   P2 = z;             //Data transfer
   E  = 1;             // => E = 1
   delay(150);
   E  = 0;             // => E = 0
   delay(150);
}

void lcdinit(void)
{
  ///////////// Reset process from datasheet /////////
     delay(15000);
   writecmd(0x30);
     delay(4500);
   writecmd(0x30);
     delay(300);
   writecmd(0x30);
     delay(650);
  /////////////////////////////////////////////////////
   writecmd(0x38);    //function set
   writecmd(0x0c);    //display on,cursor off,blink off
   writecmd(0x01);    //clear display
   writecmd(0x06);    //entry mode, set increment
}

void ReturnHome(void)     /* Return to 0 cursor location */
{
   writecmd(0x02);
   delay(1500);
   WebsiteLogo();
}

void writeline(char Line[])
{
   int i;
   for(i=0;i<strlen(Line);i++)
   {
      writedata(Line[i]);     /* Write Character */
   }
   
   ReturnHome();          /* Return to 0 cursor position */
}

char READ_SWITCHES(void)	
{	
	RowA = 0; RowB = 1; RowC = 1; RowD = 1; 	//Test Row A

	if (C1 == 0) { delay(10000); while (C1==0); return '7'; }
	if (C2 == 0) { delay(10000); while (C2==0); return '8'; }
	if (C3 == 0) { delay(10000); while (C3==0); return '9'; }
	if (C4 == 0) { delay(10000); while (C4==0); return '/'; }

	RowA = 1; RowB = 0; RowC = 1; RowD = 1; 	//Test Row B

	if (C1 == 0) { delay(10000); while (C1==0); return '4'; }
	if (C2 == 0) { delay(10000); while (C2==0); return '5'; }
	if (C3 == 0) { delay(10000); while (C3==0); return '6'; }
	if (C4 == 0) { delay(10000); while (C4==0); return 'x'; }
	
	RowA = 1; RowB = 1; RowC = 0; RowD = 1; 	//Test Row C

	if (C1 == 0) { delay(10000); while (C1==0); return '1'; }
	if (C2 == 0) { delay(10000); while (C2==0); return '2'; }
	if (C3 == 0) { delay(10000); while (C3==0); return '3'; }
	if (C4 == 0) { delay(10000); while (C4==0); return '-'; }
	
	RowA = 1; RowB = 1; RowC = 1; RowD = 0; 	//Test Row D

	if (C1 == 0) { delay(10000); while (C1==0); return 'C'; }
	if (C2 == 0) { delay(10000); while (C2==0); return '0'; }
	if (C3 == 0) { delay(10000); while (C3==0); return '='; }
	if (C4 == 0) { delay(10000); while (C4==0); return '+'; }

	return 'n';           	// Means no key has been pressed
}

char get_key(void)           //get key from user
{
	char key = 'n';              //assume no key pressed

	while(key=='n')              //wait untill a key is pressed
		key = READ_SWITCHES();   //scan the keys again and again

	return key;                  //when key pressed then return its value
}

int get_num(char ch)         //convert char into int
{
	switch(ch)
	{
		case '0': return 0; break;
		case '1': return 1; break;
		case '2': return 2; break;
		case '3': return 3; break;
		case '4': return 4; break;
		case '5': return 5; break;
		case '6': return 6; break;
		case '7': return 7; break;
		case '8': return 8; break;
		case '9': return 9; break;
		case 'C': writecmd(0x01); return Error; break;  //this is used as a clear screen and then reset by setting error
		default: DispError(0); return Error; break;     //it means wrong input
	}
}

char get_func(char chf)            //detects the errors in inputted function
{
	if(chf=='C')                   //if clear screen then clear the LCD and reset
	{ 
		writecmd(0x01);            //clear display
		WebsiteLogo();
		return 'e'; 
	}
	
	if( chf!='+' && chf!='-' && chf!='x' && chf!='/' )  //if input is not from allowed funtions then show error
	{ 
		DispError(1); 
		WebsiteLogo();
		return 'e'; 
	}

	return chf;                        //function is correct so return the correct function
}


void DispError(int numb)           //displays differet error messages
{
	writecmd(0x01);                //clear display
	WebsiteLogo();
	switch(numb)
	{
	case 0: 	writeline("Wrong Input");      break;
	case 1: 	writeline("Wrong Function");   break;
	default:    writeline("Wrong Input");      break;
	}
}

void disp_num(int numb)            //displays number on LCD
{	
	unsigned char UnitDigit  = 0;  //It will contain unit digit of numb
	unsigned char TenthDigit = 0;  //It will contain 10th position digit of numb

	if(numb<0)
	{
		numb = -1*numb;  // Make number positive
		writedata('-');	 // Display a negative sign on LCD
	}

	TenthDigit = (numb/10);	          // Findout Tenth Digit

	if( TenthDigit != 0)	          // If it is zero, then don't display
		writedata(TenthDigit+0x30);	  // Make Char of TenthDigit and then display it on LCD

	UnitDigit = numb - TenthDigit*10;

	writedata(UnitDigit+0x30);	  // Make Char of UnitDigit and then display it on LCD
}

  • The above code is quite self explanatory and the main part I have already explained but still if you get into any troubled then ask in comments and I will resolve them.
  • Now copy this code in your keil uvision 3 and get the hex file.
  • Upload your hex file in Proteus ISIS and run your simulation.
  • The first screen you will get is as follows, which obviously displays our website address :P
  • Now, let's add 3 + 5 and we will get as shown in below figure:
  • Next operation, we are gonna do is the subtract one, so lets do this operation 3-9 = , shown below:
  • Now, lets do the third operation which is multiplication, so let's do this operation 9x9, shown below:
  • Now, finally do the last operation which is division, so I did 6/3 and result is shown below:
  • So, all the operations are shown in above figures, now if you give it wrong number like 2 digit number then it will display error message, as shown below:
  • It has become quite a lengthy post, so let's have the ending part. :)
  • You can download the Proteus Simulation along with hex file and code by clicking the below button.
Download Proteus Simulation and Code

So, that's all with the designing of simple Calculator with 8051 Microcontroller. I will try to work on advanced calculator, if I got time but I am not sure of that. :) So, that's all for today and will meet in next tutorial soon. till than have fun. !!! :)

Interfacing of Keypad with 8051 Microcontroller in Proteus

Hello friends, in today's post we are gonna have a look at Interfacing of Keypad with 8051 Microcontroller in Proteus ISIS. In the previous project, we have seen the Interfacing of LCD with 8051 Microcontroller and I have told there that LCD is a great debugging tool as we can print our data on it and can display different values and that's what is gonna done in today's post. Today, I will get the values from keypad and then question is how to know that we are getting the correct values. So in order to do so, we will display these values over LCD. So, that's how we are gonna use LCD as a debugging tool. As the debugging is concerned, there's another great tool for debugging which is called Serial port, we can also display these values over to Serial port. So, you should also read Serial communication with 8051 Microcontroller in Proteus ISIS, and try to display these keypad characters over to Serial port as a homework.

Anyways, let's come back to keypad, if you wanna read the keypad details then you should read Interfacing of keypad with Arduino in Proteus ISIS as I have mentioned all the basic details about keypad in that tutorial and I am not gonna repeat it. But as a simple recall, keypad works on matrix system like it has 4 columns and 4 rows so we will have total 8 pins through which we are gonna control these 16 buttons.  So, let's get started with it.

Interfacing of Keypad with 8051 Microcontroller in Proteus ISIS

  • Keypad is quite an easy and basic tool in embedded projects which is used in almost every kind of engineering project.
  • Today, we will first design the Proteus Simulation and after that we will design the programming code for 8051 Microcontroller.
  • The 8051 Microcontroller I have used is AT89C51 while the compiler I used for this microcontroller is keil uvision 3 and the simulation is designed in Proteus ISIS.
  • So, let's get started with Proteus simulation:
Proteus Simulation
  • Get the below components from Proteus components library and place it in your workspace.
  • Now design a circuit in Proteus software as shown in below figure:
  • Now as you can see in the above figure, I have used 4x4 keypad which has 4 rows and 4 columns and that's why there are total 16 buttons on it.
  • So, I have connected 8 pins of keypad with Port 1 of 8051 microcontroller.
  • LCD data pins are connected with Port 2 while the RS and E pins are connected to Port 3.
  • So, now let's move to the programming code for Interfacing of keypad with 8051 Microcontroller.
Programming Code
  • For programming purposes I have used Keil uvision 3 Compiler.
  • Most of the code is quite similar to that for Interfacing of LCD with 8051 Microcontroller, so if you wanna read about that then read this post.
  • The new code added in this post is about keypad which is as follows:
char READ_SWITCHES(void)	
{	
	RowA = 0; RowB = 1; RowC = 1; RowD = 1; 	//Test Row A

	if (C1 == 0) { delay(10000); while (C1==0); return '7'; }
	if (C2 == 0) { delay(10000); while (C2==0); return '8'; }
	if (C3 == 0) { delay(10000); while (C3==0); return '9'; }
	if (C4 == 0) { delay(10000); while (C4==0); return '/'; }

	RowA = 1; RowB = 0; RowC = 1; RowD = 1; 	//Test Row B

	if (C1 == 0) { delay(10000); while (C1==0); return '4'; }
	if (C2 == 0) { delay(10000); while (C2==0); return '5'; }
	if (C3 == 0) { delay(10000); while (C3==0); return '6'; }
	if (C4 == 0) { delay(10000); while (C4==0); return 'x'; }
	
	RowA = 1; RowB = 1; RowC = 0; RowD = 1; 	//Test Row C

	if (C1 == 0) { delay(10000); while (C1==0); return '1'; }
	if (C2 == 0) { delay(10000); while (C2==0); return '2'; }
	if (C3 == 0) { delay(10000); while (C3==0); return '3'; }
	if (C4 == 0) { delay(10000); while (C4==0); return '-'; }
	
	RowA = 1; RowB = 1; RowC = 1; RowD = 0; 	//Test Row D

	if (C1 == 0) { delay(10000); while (C1==0); return 'C'; }
	if (C2 == 0) { delay(10000); while (C2==0); return '0'; }
	if (C3 == 0) { delay(10000); while (C3==0); return '='; }
	if (C4 == 0) { delay(10000); while (C4==0); return '+'; }

	return 'n';           	// Means no key has been pressed
}
  • In the above function, which is READ_SWITCHES(), what we are doing is we are first checking the rows and after that for each row we are checking the columns.
  • For example, if you have pressed the button "1" then it will detect that first ROW and the first COLUMN has gone LOW and it will print out 1 as shown in above code.
  • That's how its reading all the 16 buttons, first detecting the Rows and then for each row detecting all the columns and then printing out the respective character.
  • Quite simple, isn't it?
  • So now, here's the complete code for the Interfacing of Keypad with 8051 Microcontroller:
#include<reg51.h>

//Function declarations
void cct_init(void);
void delay(int);
void lcdinit(void);
void writecmd(int);
void writedata(char);
void Return(void);
char READ_SWITCHES(void);
char get_key(void);

//*******************
//Pin description
/*
P2 is data bus
P3.7 is RS
P3.6 is E
P1.0 to P1.3 are keypad row outputs
P1.4 to P1.7 are keypad column inputs
*/
//********************
// Define Pins
//********************
sbit RowA = P1^0;     //RowA
sbit RowB = P1^1;     //RowB
sbit RowC = P1^2;     //RowC
sbit RowD = P1^3;     //RowD

sbit C1   = P1^4;     //Column1
sbit C2   = P1^5;     //Column2
sbit C3   = P1^6;     //Column3
sbit C4   = P1^7;     //Column4

sbit E    = P3^6;     //E pin for LCD
sbit RS   = P3^7;     //RS pin for LCD

// ***********************************************************
// Main program
//
int main(void)
{
   char key;                // key char for keeping record of pressed key

   cct_init();              // Make input and output pins as required
   lcdinit();               // Initilize LCD

   writecmd(0x95);
   writedata('w');                                 //write
   writedata('w');                                 //write
   writedata('w');                                 //write
   writedata('.');                                 //write
   writedata('T');                                 //write
   writedata('h');                                 //write
   writedata('e');                                 //write
   writedata('E');                                 //write
   writedata('n');                                 //write
   writedata('g');                                 //write
   writedata('i');                                 //write
   writedata('n');                                 //write
   writedata('e');                                 //write
   writedata('e');                                 //write
   writedata('r');                                 //write
   writedata('i');                                 //write
   writedata('n');                                 //write
   writedata('g');                                 //write
 
   writecmd(0xd8);
 
   writedata('P');                                 //write
   writedata('r');                                 //write
   writedata('o');                                 //write
   writedata('j');                                 //write
   writedata('e');                                 //write
   writedata('c');                                 //write
   writedata('t');                                 //write
   writedata('s');                                 //write
   writedata('.');                                 //write
   writedata('c');                                 //write
   writedata('o');                                 //write
   writedata('m');                                 //write
   writecmd(0x80);
   while(1)
   { 
     key = get_key();       // Get pressed key
	 //writecmd(0x01);        // Clear screen
	 writedata(key);        // Echo the key pressed to LCD
   }
}


void cct_init(void)
{
	P0 = 0x00;   //not used
	P1 = 0xf0;   //used for generating outputs and taking inputs from Keypad
	P2 = 0x00;   //used as data port for LCD
	P3 = 0x00;   //used for RS and E   
}

void delay(int a)
{
   int i;
   for(i=0;i<a;i++);   //null statement
}

void writedata(char t)
{
   RS = 1;             // This is data
   P2 = t;             //Data transfer
   E  = 1;             // => E = 1
   delay(150);
   E  = 0;             // => E = 0
   delay(150);
}


void writecmd(int z)
{
   RS = 0;             // This is command
   P2 = z;             //Data transfer
   E  = 1;             // => E = 1
   delay(150);
   E  = 0;             // => E = 0
   delay(150);
}

void lcdinit(void)
{
  ///////////// Reset process from datasheet /////////
     delay(15000);
   writecmd(0x30);
     delay(4500);
   writecmd(0x30);
     delay(300);
   writecmd(0x30);
     delay(650);
  /////////////////////////////////////////////////////
   writecmd(0x38);    //function set
   writecmd(0x0c);    //display on,cursor off,blink off
   writecmd(0x01);    //clear display
   writecmd(0x06);    //entry mode, set increment
}

void Return(void)     //Return to 0 location on LCD
{
  writecmd(0x02);
    delay(1500);
}

char READ_SWITCHES(void)	
{	
	RowA = 0; RowB = 1; RowC = 1; RowD = 1; 	//Test Row A

	if (C1 == 0) { delay(10000); while (C1==0); return '7'; }
	if (C2 == 0) { delay(10000); while (C2==0); return '8'; }
	if (C3 == 0) { delay(10000); while (C3==0); return '9'; }
	if (C4 == 0) { delay(10000); while (C4==0); return '/'; }

	RowA = 1; RowB = 0; RowC = 1; RowD = 1; 	//Test Row B

	if (C1 == 0) { delay(10000); while (C1==0); return '4'; }
	if (C2 == 0) { delay(10000); while (C2==0); return '5'; }
	if (C3 == 0) { delay(10000); while (C3==0); return '6'; }
	if (C4 == 0) { delay(10000); while (C4==0); return 'x'; }
	
	RowA = 1; RowB = 1; RowC = 0; RowD = 1; 	//Test Row C

	if (C1 == 0) { delay(10000); while (C1==0); return '1'; }
	if (C2 == 0) { delay(10000); while (C2==0); return '2'; }
	if (C3 == 0) { delay(10000); while (C3==0); return '3'; }
	if (C4 == 0) { delay(10000); while (C4==0); return '-'; }
	
	RowA = 1; RowB = 1; RowC = 1; RowD = 0; 	//Test Row D

	if (C1 == 0) { delay(10000); while (C1==0); return 'C'; }
	if (C2 == 0) { delay(10000); while (C2==0); return '0'; }
	if (C3 == 0) { delay(10000); while (C3==0); return '='; }
	if (C4 == 0) { delay(10000); while (C4==0); return '+'; }

	return 'n';           	// Means no key has been pressed
}

char get_key(void)           //get key from user
{
	char key = 'n';              //assume no key pressed

	while(key=='n')              //wait untill a key is pressed
		key = READ_SWITCHES();   //scan the keys again and again

	return key;                  //when key pressed then return its value
}
  • So, now upload this code to your keil and get the hex file.
  • Upload this hex file to your Proteus software and run the simulation.
  • Now if everything goes fine then you will get first screen as shown in below figure:
  • Obviously our website link at the bottom, now when you press the buttons on Keypad then it will start displaying on the first row of LCD.
  • Now I have pressed all the 12 buttons of keypad and they are shown on LCD as shown in below figure:
  • Now you can see the keypad buttons are displayed on the LCD.
  • Now you can download the Proteus Simulation along with hex file and code by clicking the below button.

Download Proteus Simulation with Code

That's all about Interfacing of Keypad with 8051 Microcontroller. Its not that difficult but if you have problems then ask in comments and I will try to resolve them. So, will meet in the next tutorial, till then take care. !!! :)

Interfacing of LCD with 8051 Microcontroller in Proteus ISIS

Hello friends, hope you all are fine and having fun with your lives. Today's post is about Interfacing of LCD with 8051 Microcontroller. In my previous post, we have seen How to do Serial Communication with 8051 Microcontroller, which was quite a basic tutorial and doesn't need much hardware attached to it. Now today we are gonna have a look at Interfacing of LCD with 8051 Microcontroller. LCD is always the basic step towards learning embedded as it serves as a great debugging tool for engineering projects.

LCD is also used almost in every Engineering Project for displaying different values. For example, if you have used the ATM machine, which you must have, then you have seen an LCD there displaying the options to select. Obviously that's quite a big LCD but still LCD. Similarly, all mobile phones are also equipped with LCDs. The LCD we are gonna use in this project is quite small and basic. It is normally known as the 16x2 LCD as it has rows and 2 columns for writing purposes. So, we are gonna interface that LCD with 8051 Microcontroller. The proteus Simulation along with hex file and the programming code in keil uvision 3 is given at the end of this post for download. If you are working with Arduino, then you should have a look at Interfacing of LCD with Arduino. The next level from LCD is Graphical LCD also known as GLCD, so if you wanna know more about that then you should read Interfacing of Arduino with GLCD. So, let's get started with it.

Interfacing of LCD with 8051 Microcontroller in Proteus ISIS

  • First of all, we are gonna need to design the Proteus Simulation as we always did.
  • After designing the simulation, we are gonna write our embedded code for 8051 Microcontroller.
  • I will be designing the code in Keil uvision3 compiler and the 8051 Microcontroller I am gonna use is AT89C51.
  • So, let's first get started with Proteus Simulation for interfacing of LCD with 8051 Microcontroller.
Proteus Simulation
  • First of all, get the below components from the Proteus components Library and place them in your workspace.
  • Now design a circuit in Proteus using these above components as shown in below figure:
  • If you have read the previous tutorial, you have noticed a small change, which is the RESET button.
  • Its a good thing to have a RESET button in your project. When you press this button, your 8051 Microcontroller will get reset and will start again.
  • Moreover, we have added a 20x4 LCD. The data pins of this LCD are attached with Port 2, while the RS and enable pins are connected to 0 and 1 pins of Port 1.
  • So, now let's design the programming code for interfacing of LCD with 8051 Microcontroller.
Programming Code
  • For programming code I have used Keil uvision 3 software. I am gonna first explain the code in bits so let's get started with it.
  • Before starting the LCD programming, let me clear few basic concepts.
  • In LCD, there are two types of data, we need to sent.
    • The first type is the command like we need to tell the LCD either to start from first column or second column so we need to place the LCD cursor at some point from where we need to start writing. So, this type of data is called commands to LCD.
    • The second type of data is the actual data we need to print on the LCD.
    • So first of all we send commands to the LCD like the cursor should go to second line and then we send the actual data which will start printing at that point.
  • The first function, I have used is named as lcdinit() , this function will initialize the LCD and will give the initializing commands to it.
void lcdinit(void)
{
    delay(15000);
   writecmd(0x30);
     delay(4500);
   writecmd(0x30);
     delay(300);
   writecmd(0x30);
     delay(650);

   writecmd(0x38);    //function set
   writecmd(0x0c);    //display on,cursor off,blink off
   writecmd(0x01);    //clear display
   writecmd(0x06);    //entry mode, set increment 
}
  • Now in this function I have used another function which is writcmd, which is as follows:
void writecmd(int z)
{
   RS = 0;             // => RS = 0
   P2 = z;             //Data transfer
   E  = 1;             // => E = 1
   delay(150);
   E  = 0;             // => E = 0
   delay(150);
}
  • In order to send the commands to LCD with 8051 Microcontroller, we have to make the RS pin LOW and then we send the data and make the Enable pin HIGH to LOW which I have done in the above writecmd() function.
  • Next function, we have used is writedata() function, which is as follows:
void writedata(char t)
{
   RS = 1;             // => RS = 1
   P2 = t;             //Data transfer
   E  = 1;             // => E = 1
   delay(150);
   E  = 0;             // => E = 0
   delay(150);
}
  • So, if you check above two functions then its quite clear that when we send command to the LCD then we have to make RS pin 0 but when we need to send data to be printed on LCD then we need to make RS pin 1. That's the only thing worth understanding in interfacing of LCD with 8051 Microcontroller.
  • Now below is the complete code for interfacing of LCD with 8051 Microcontroller and I think now you can get it quite easily.
#include<reg51.h>

//Function declarations
void cct_init(void);
void delay(int);
void lcdinit(void);
void writecmd(int);
void writedata(char);
void ReturnHome(void);

//*******************
//Pin description
/*
P2 is data bus
P1.0 is RS
P1.1 is E
*/
//********************

// Defines Pins
sbit RS = P1^0;
sbit E  = P1^1;

// ***********************************************************
// Main program
//
void main(void)
{
   cct_init();                                     //Make all ports zero

   lcdinit();                                      //Initilize LCD

   writecmd(0x81);
   writedata('w');                                 //write
   writedata('w');                                 //write
   writedata('w');                                 //write
   writedata('.');                                 //write
   writedata('T');                                 //write
   writedata('h');                                 //write
   writedata('e');                                 //write
   writedata('E');                                 //write
   writedata('n');                                 //write
   writedata('g');                                 //write
   writedata('i');                                 //write
   writedata('n');                                 //write
   writedata('e');                                 //write
   writedata('e');                                 //write
   writedata('r');                                 //write
   writedata('i');                                 //write
   writedata('n');                                 //write
   writedata('g');                                 //write

   writecmd(0xc4);

   writedata('P');                                 //write
   writedata('r');                                 //write
   writedata('o');                                 //write
   writedata('j');                                 //write
   writedata('e');                                 //write
   writedata('c');                                 //write
   writedata('t');                                 //write
   writedata('s');                                 //write
   writedata('.');                                 //write
   writedata('c');                                 //write
   writedata('o');                                 //write
   writedata('m');                                 //write

   ReturnHome();                                   //Return to 0 position

    while(1)
    {
    }

}


void cct_init(void)
{
P0 = 0x00;   //not used 
P1 = 0x00;   //not used 
P2 = 0x00;   //used as data port
P3 = 0x00;   //used for generating E and RS
}

void delay(int a)
{
   int i;
   for(i=0;i<a;i++);   //null statement
}

void writedata(char t)
{
   RS = 1;             // => RS = 1
   P2 = t;             //Data transfer
   E  = 1;             // => E = 1
   delay(150);
   E  = 0;             // => E = 0
   delay(150);
}


void writecmd(int z)
{
   RS = 0;             // => RS = 0
   P2 = z;             //Data transfer
   E  = 1;             // => E = 1
   delay(150);
   E  = 0;             // => E = 0
   delay(150);
}

void lcdinit(void)
{
    delay(15000);
   writecmd(0x30);
     delay(4500);
   writecmd(0x30);
     delay(300);
   writecmd(0x30);
     delay(650);

   writecmd(0x38);    //function set
   writecmd(0x0c);    //display on,cursor off,blink off
   writecmd(0x01);    //clear display
   writecmd(0x06);    //entry mode, set increment 
}

void ReturnHome(void)     //Return to 0 location
{
  writecmd(0x02);
    delay(1500);
}
  • So, place this code in your keil software and get the hex file.
  • Upload this hex file in your Proteus software and Run it.
  • If everything goes fine then you will get something as shown in below figure:
  • Now, you can see we have printed our website address on the LCD with 8051 Microcontroller.
  • You can print anything you wanna print on this LCD instead of our address.
  • You can download the Proteus Simulation along with hex file and the programming code in keil uvision 3 by clicking on below button.

Download Proteus Simulation & Code

That's all for today, in the next post I am gonna share how to display custom characters on LCD with 8051 Microcontroller, because till now you can just display the simple characters like alphabets and numbers on it but can't display the custom characters like arrowhead etc. You should have a look at LCD Interfacing with Microcontrollers, where I have combined all tutorials related to LCD. So stay tuned and have fun.

Serial Communication with 8051 Microcontroller in Proteus

Hello friends, hope you are having fun. In today's post, we will have a look at Serial Communication with 8051 Microcontroller in Proteus ISIS. In the previous post, we have seen a detailed post on LED Blinking Project using 8051 Microcontroller in Proteus ISIS, which was quite a simple tutorial. And I hope if you are new to 8051 Microcontroller then from that post you must have got some idea about C Programming of 8051 Microcontroller.

Now, today we are gonna go a little further and will have a look at Serial Communication with 8051 Microcontroller and we will also design the simulation of this project in Proteus ISIS software. 8051 Microcontroller also supports Serial port similar to Arduino and PIC Microcontroller. And the communication protocol is exactly the same as its a Serial Port. But obviously the syntax is bit different as we are not working in Arduino software or MPLAB. So let's get started with it.

Serial Communication with 8051 Microcontroller in Proteus

  • Let's first have a little recall of Serial communication. In serial communication we have two pins which are named as TX and RX.
  • TX pin is used for transmitting data while the RX pin is used for receiving data.
  • So, our microcontroller has these two pins as it supports Serial Communication and these pins are located at Pin no 10 and 11 in AT89C52 Microcontroller, which I am gonna use today.
  • First of all, we will design a Simulation of this project in which there will be 8 LEDs attached to Port 1 and by sending characters through Serial port, we will either turn these LEDs ON or OFF.
  • After designing the Simulation, we will then design the programming code for 8051 Microcontroller and will test our result.
  • So, let's get started with Proteus Simulation of Serial Communication with 8051 Microcontroller.
Proteus Simulation
  • Open your Proteus software and get these components from your Proteus Component Library:
  • Now, design a circuit for Serial Communication with 8051 Microcontroller in Proteus software as shown in below figure:
  • Now in the above figure, I have used crystal Oscillator of 16MHz as I did in the previous post LED Blinking Project using 8051 Microcontroller and again the reset is pull Down.
  • Next I have attached Virtual Terminal with TX and RX of 8051 Microcontroller, if you don't know about Virtual Terminal much then I suggest to read How to use Virtual Terminal in Proteus ISIS.
  • Finally, I have attached the 8 LEDs on Port 1 so that we could check whether we are getting correct data or not.
  • Now let's design the programming code.
Programming Code
  • Now open your Keil micro vision 4 software and paste the below code into it.
#include <reg52.h>

#define Baud_rate 0xFD  // BAUD RATE 9600                     

void SerialInitialize(void);
void SendByteSerially(unsigned char);    
void cct_init(void);

sbit Appliance1 = P1^0;
sbit Appliance2 = P1^1;
sbit Appliance3 = P1^2;
sbit Appliance4 = P1^3;
sbit Appliance5 = P1^4;
sbit Appliance6 = P1^5;
sbit Appliance7 = P1^6;
sbit Appliance8 = P1^7;


void main()
{
    cct_init();
    SerialInitialize();    

    EA = 1;
    ES = 1;

    while(1) {;}
}


void cct_init(void)   //initialize cct
{
    P0 = 0x00; //not used
    P1 = 0x00; //Used for Appliances
    P2 = 0x00; //not used
    P3 = 0x03; //used for serial

}

void SerialInitialize(void)                   // INITIALIZE SERIAL PORT
{
    TMOD = 0x20;                           // Timer 1 IN MODE 2 -AUTO RELOAD TO GENERATE BAUD RATE
    SCON = 0x50;                           // SERIAL MODE 1, 8-DATA BIT 1-START BIT, 1-STOP BIT, REN ENABLED
    TH1 = Baud_rate;                       // LOAD BAUDRATE TO TIMER REGISTER
    TR1 = 1;                               // START TIMER
}

void SendByteSerially(unsigned char serialdata)
{
    SBUF = serialdata;                        // LOAD DATA TO SERIAL BUFFER REGISTER
    while(TI == 0);                            // WAIT UNTIL TRANSMISSION TO COMPLETE
    TI = 0;                                    // CLEAR TRANSMISSION INTERRUPT FLAG
}

void serial_ISR (void) interrupt 4
{
    //receive character
    char chr;
    if(RI==1)
    {
        chr = SBUF;
        RI = 0;
    }

    P0 = ~P0;    //Show the data has been updated

    switch(chr)
    {
     case '1':  Appliance1 = 1; SendByteSerially('k');  break;
     case '2':  Appliance2 = 1; SendByteSerially('k');  break;
     case '3':  Appliance3 = 1; SendByteSerially('k');  break;
     case '4':  Appliance4 = 1; SendByteSerially('k');  break;
     case '5':  Appliance5 = 1; SendByteSerially('k');  break;
     case '6':  Appliance6 = 1; SendByteSerially('k');  break;
     case '7':  Appliance7 = 1; SendByteSerially('k');  break;
     case '8':  Appliance8 = 1; SendByteSerially('k');  break;


     case 'a':  Appliance1 = 0; SendByteSerially('k');  break;
     case 'b':  Appliance2 = 0; SendByteSerially('k');  break;
     case 'c':  Appliance3 = 0; SendByteSerially('k');  break;
     case 'd':  Appliance4 = 0; SendByteSerially('k');  break;
     case 'e':  Appliance5 = 0; SendByteSerially('k');  break;
     case 'f':  Appliance6 = 0; SendByteSerially('k');  break;
     case 'g':  Appliance7 = 0; SendByteSerially('k');  break;
     case 'h':  Appliance8 = 0; SendByteSerially('k');  break;


     default: ;    break;     //do nothing
    }

    RI = 0;
}
  • You can see in the above code that baud rate we have used is 9600and we have used a switch case method for turning ON or OFF Leds.
  • So, now what it will do is when you send 1 on Serial Monitor, it will turn ON the first LED and when you send "a" on Serial Terminal then it will turn OFF the first LED. The same will go on for 8 LEDs.
  • Character 1,2,3,4,5,6,7,8 will turn ON the LEDs from 1 to 8 respectively.
  • While the character a,b,c,d,e,f,g,h will turn OFF the LEDs from 1 to 8 respectively.
  • For each command it will reply us back a single character which is "k". So in this way we are doing the two way communication i.e. sending as well as receiving the serial data.
  • So, now after adding the code, get your hex file and then upload it to your Proteus Simulation and click the RUN button on your Proteus software.
  • When you start your Proteus Simulation, all the LEDs will be OFF and the virtual terminal will be open as shown in below figure:
  • So, now click in the Virtual Terminal and press 1 and the first LED will get ON and you will get k in response as shown in below figure:
  • You can see in the above figure, I have pressed 1 and the first LED goes ON as well as we get a response "k" in the virtual Terminal.
  • So, that's how we can turn ON or OFF LEDs so in the below figure, I have turned ON all the 8 LEDs.
  • Now you can see in the above figure,all leds are on and the virtual terminal is showing k for 8 times as I have given 8 instructions.
  • You can download the Proteus Simulation along with hex file and the programming code by clicking the below button.

Download Proteus Simulation and Code

So, that's how we can do Serial communication with 8051 Microcontroller. I don't think its much difficult but still if you have problems then ask in comments and I will resolve them. That's all for today and will meet in the next tutorial soon.

LED Blinking Project Using 8051 Microcontroller

Hello friends, hope you all are fine and having fun with your lives. In today's tutorial, we will see LED Blinking Project Using 8051 Microcontroller. I haven't yet posted any project or tutorial on 8051 Microcontroller. I have posted quite a lot of tutorials on Arduino and PIC Microcontroller, so today I thought of posting tutorials on 8051 Microcontroller. Its my first tutorial on it and I am gonna post quite a lot of tutorials on 8051 Microcontroller in coming week. So, as its our first tutorial on 8051 Microcontroller that's why its quite a simple one and as we did in Arduino we will first of all have a look at LED Blinking Project Using 8051 Microcontroller. In this project, we will design a basic circuit for 8051 Microcontroller which involves crystal oscillator etc. The basic circuit of 8051 Microcontroller is quite the same as we did for PIC Microcontroller. After that, we will attach a small LED on any of its I/O pins and then will make it blink. I have also given the Proteus Simulation along with Programming code designed in keil uvision 4 for download at the end of this post. So, let's get started with it. :)

LED Blinking Project Using 8051 Microcontroller in Proteus ISIS

  • I am gonna first design the simulation of LED Blinking Project using 8051 Microcontroller in Proteus ISIS, as you all know Proteus is my favorite simulation software.
  • After designing the simulation, we will design the programming code for 8051 Microcontroller.
  • In order to design the code we are gonna use Keil micro vision compiler and the version I have rite now is 4. So its keil micro vision 4 compiler for 8051 Microcontrollers.
  • So let's first design the Proteus Simulation for LED Blinking PRoject Using 8051 Microcontroller.
Proteus Simulation for LED Blinking Project
  • So, get these components from Proteus components library and place it in your workspace, these components are shown in below figure:
  • So, now I hope you have got all these components, now design a circuit in your Proteus software as shown in below figure:
  • Now you can see in the above image, I have used crystal oscillator of 16MHz which is used to provide frequency to 8051 Microcontroller.
  • After that we have placed a 10k resistance in path of our Reset pin.
  • LED is connected to first pin of Port 1 which is P1.0.
  • So, now let's design the programming code for 8051 Microcontroller as we are done with the Proteus Simulation.
Keil Programming Code for LED Blinking Project
  • Now as I have mentioned earlier, the compiler I have used for designing the programming code for LED Blinking Project is Keil micro vision 4.
  • So I hope you have this installed on your computer and if not then must install it as otherwise you wont be able to compile this code, but I have also placed the hex file so that you can run the simulation easily.
  • You can download them easily by clicking the Download buttons present at the end of this post.
  • So now create a new project in your keil compiler and paste the below code in your c file.
#include<reg51.h>

sbit LED = P1^0;          

void cct_init(void);
void delay(int a);


int main(void)
{
   cct_init();             
 
   while(1)
   {
       LED = 0;             
       delay(30000);      
       LED = 1;            
       delay(30000);       
   }
}

void cct_init(void)
{  
    P1 = 0x00;    
}

void delay(int a)
{
   int i;
   for(i=0;i<a;i++); 
}
  • Now let me explain this code a bit, first of all, I declare the pin1.0 as LED so that its easy to use it in our code in future.
  • After that I declared two functions. One of them is the delay function which is just adding the delay, while the second function is for initialization of Port 1 as output port.
  • While in the Main function, we have used the LED blinking code in which LED is ON and then OFF continuously and so that make it blink.
  • Now after adding the code in your Keil software, compile it and get the hex file.
  • Upload this hex file into your 8051 Microcontroller which I have used is AT89C52 and hit the RUN button.
  • If everything's goes fine then you will get results as shown in below figure:
  • Now click the below button to get the simulation and the programming code and let me know did it work for you. :)

Download Proteus Simulation & Keil Code

That's all for today, will come soon with new tutorial on 8051 Microcontroller so stay tuned and have fun. Cheers !!! :)

Power Factor Measurement Using Microcontroller

Buy This Project Hello friends, hope you all are fine and having fun. Today's post is about Power Factor Measurement using Microcontroller in Proteus ISIS. As usual, I have this project simulation in which I have to simulate a power factor measuring project using atmega microcontroller. So, I use atmega8 microcontroller and the used Proteus ISIS as the simulating software. Power Factor Measurement isn't that difficult but its a quite tricky and in today's post we are gonna cover it in full detail.

There are many ways for power factor measurement and today's the method we are gonna use is called zero crossing detection. We will first detect the zero crossing of our signal and then we are gonna do the power factor measurement based on the detection of zero crossing of our voltage and current signal. Seems bit difficultdon't worry we are gonna do everything and in quite full detail so stay with me and enjoy the tutorial. But before going into the details of power factor measurement, let's first discuss the basics of power factor measurement because before that you wont understand a bit.

We have designed this simulation after quite a lot of effort so its not for sale but has a quite small cost of $20 so that engineering students can buy it easily. You can buy the simulation along with hex file and code by clicking on the above button and it will lead you to Product page of this product. So, let get started with it.

Basics of Power Factor

  • In AC circuits, there are total three types of loads which are normally bear by an AC current, named as:
    • Resistive Loads.
    • Capacitive Loads.
    • Inductive Loads.

We are all quite well aware of these and if you are not then I must say you wont read further and must first get some basic knowledge about these loads. Among these three loads Resistive loads are known as the most decent loads as they don't mess up with the current and just simply let the current pass through it and that's why there's no such power loss in these types of loads. But when it comes to Capacitive or Inductive loads. they are quite disturbing types of loads and hence they don't let the current easily pass through them and slightly distort the current signals. In case of Capactive loads, the current waveform got ahead of the voltage waveform and hence got a lead angle. In other words, current waveform leads the voltage waveform. While in case of Inductive loads, the scenario is quite the opposite. In Inductive loads, current waveform lags the voltage waveform. The below figure shown the difference between these loads output.

  • In the above figure, Red waveform is showing the current wave, while the green waveform is showing the voltage wave. So its quite obvious from above three figures that in case of resistive load there's no angle difference but in case of capacitive load, current waveform leads the voltage waveform while in Inductive load current waveform lags the voltage waveform and in this case I have used a constant angle of 60 degrees for both capacitive and inductive loads.
  • Now because of this angle difference there's quite an energy loss which is not quite good for any system so the best scenario for any system is that this angle should be 0 which is the case of resistive loads.
  • Now question is why we are reading this stuff while we are actually interested in power factor measurement so yes now I am coming towards it.
  • Power Factor is simply the cosine of this leading or lagging angle. In simple words, if you get this leading or lagging angle between current and voltage waveform, which in the above figure is 60 degrees, and then take the cosine function of that angle, you will get the Power factor for your system.
  • So, if we calculate the power factor for the above waveform, for which the leading or lagging angle (both) are 60 degrees, then we get:

Power Factor = Cos ( 60 degrees )

Power Factor = 0.5

  • So, the power factor of our above system is 0.5 which is quite bad.
  • Now, whats the meaning of this 0.5 power factor, it means that our system's efficiency is 50% and the energy dissipation is also 50% so our system's efficiency is as well 50%.
  • So, if we want to improve our systems' efficiency, then we need to increase the Power Factor of our system.
So, now we have seen the basics of power factor and have got quite an idea about what is it so now let's start with how to measure power factor using Microcontroller in Proteus ISIS.

Power Factor Measurement with Zero Crossing Detection

  • There are many methods available for Power Factor measurement and in this post we are gonna use the zero crossing detection in order to measure it .
  • As we all know, the voltage and current waveform are basically the sine waves so they must cross the zero point at some time.
  • And what we need to do is to detect the zero crossing of both these waves. So, first of all we are gonna do this in Proteus.
  • So, design a circuit in Proteus for Power Factor Measurement as shown in below figure:
 
  • In the above circuit design, I have used two voltage sources which are U2 and U3, I have considered U2 as the voltage transformer while the U3 as the current transformer, when you are designing the actual circuit in hardware then you need to use the current and voltage transformer.
  • The reason why we need to use CT and PT is because the normal voltage is normally of 220V or 110V which we can't directly give to our microcontroller because it will burn our microcontroller.
  • So, we need to lower this voltage level and needs to bring it to such level which is easily operatable by microcontroller, which in normal case is below 5V.
  • So, now I suppose you have used the CT PT and you are getting your current and voltage waveforms in the order of 5V but now again there's another issue that the voltage we are getting is AC while our microcontroller works on DC so we need to find some way to convert this AC into DC.
  • So,in order to do, I have used this 8 pin amplifier LM358 as a comparator.
  • What LM358 is doing ?? Its simply comparing the voltage coming at its inverting pin to the voltage at its non inverting pin and whenever both voltages match it will send a HIGH pulse to the output.
  • You can see clearly that I have placed a GND on the non inverting pin of LM358 so whenever we get zero crossing on the inverting side it will send us a HIGH pulse at output.
  • That's how we are converting our AC signal into DC signal as well as detecting the zero crossing. Let's have a look at these waveform in Oscilloscope.
  • The below two waveform are the current and voltage waveform, red one is current while the green one is voltage and I have placed a lagging angle of 30 degrees that's why current waveform is lagging the voltage waveform.
  • While the above two waveform are the output of LM358 and we can see clearly they are giving the high peaks when the lower waveform cut their zero axis.
  • So that's how we are doing the zero crossing detection.
  • We have got the zero crossing detection and now what we are gonna do in programming is to first detect the zero crossing of current waveform and then we will start counting the time until we get the zero crossing of voltage waveform.
  • So, basically what we are gonna do is we are gonna count the time difference between current wave and voltage wave zero crossing.
  • When we got the time difference between these two waves, we can get the angle quite easily using the below formula.
  • We have got the time difference and we have already know the frequency of our system which is normally 50 HZ or 60Hz.

Power Factor Measurement Using Microcontroller in Proteus

  • Now we have already detected the zero crossing so now next thing is to calculate the time difference which we are gonna do in our microcontroller.
  • So, in order to do the time calculation, first of all we will detect the zero crossing of current wave.
  • Then we will start a timer which will start counting and we will stop this counting when we get the voltage curve.
  • So, in order to do these tasks, I have used the below code:
void pf_func(){
while(1)
{
       if ( PINC.4==1 )
       {
           TCNT1=0;
           TCCR1B = 0x01;
           break;
       }
       else {
               continue;
             }
}
while(1){
     if ( PINC.3 == 1 ){
     TCCR1B = 0x00;
     g=TCNT1;
     break;
}
else {
continue;
}
}
}
  • Now, when we detect the zero crossing of current waveform, we simply start the timer and start counting and when we get the zero crossing of voltage waveform, we simply stop the counter and we get the total time difference between the current waveform and the voltage waveform.
  • Now, next thing we need to do is to calculate the power factor, which is now quite easy because we already got the time difference.
  • So, what I do in order to do that is simply used the below simple code:
int powerfactor(){
k=0;
// To complete number of counts
g=g+1; //Value from the timer
//To convert into seconds
pf=(float)g/1000000;
//To convert into radians
pf=pf*50*360*(3.14/180);
//power facor
pf = cos(pf);
//power factor into percentage
k=abs(ceil(pf*100));
return k;
}
  • So, that's how we are calculating the Power factor.
  • We have done quite a lot of effort to design this simulation and code so its not for free but you can getit easily just for a price of $20.
  • Now when you get the code then make your hex file and upload it in Proteus.
  • Now run your Proteus simulation and you will get something like this:
  • In the above figure, current waveform leads the voltage waveform by 30 degrees and that's why we are getting a power factor of 0.87 which is 87%.
  • Now let me reduce the difference between current and voltage waveform to 0 and we will get a power factor of 1 as shown below:
  • Now, you have seen as we reduced the distance between current and voltage waveform the power factor has increased and as the angle between current and voltage waveform is 0 so its 100%.
That's all for today, I hope you have enjoyed today's post on Power Factor Measurement. You can buy the complete simulation along with hex file and the complete code by clicking on below button.

Buy Power Factor Simulation

So, buy it and test it and hopefully you will get something big out of it. So that's all about Power Factor Measurement using Atmega. I will post it on Arduino as well quite soon and may be on PIC Microcontroller as well. So, till next tutorial take care !!! :)

Scrolling Text on LED Matrix 8x8 using Arduino

Buy This Simulation Hello friends, Hope you all are fine and having fun with your lives. In today's post, I am going to show How to display a Scrolling Text on LED Matrix 8x8 using Arduino in Proteus ISIS. We all know about LED Matrix but if you don't know then google it. :P LED Matrix is used to display long messages, the best thing about LED Matrix is you can combine then in serial way and can make it of any size you want. Like in this post I have combined 8 LED matrices and then displayed my message on them. I have given all the details here but as you can see we have done a great effort in designing this simulation so I haven't posted it free but have placed a very small amount of $20 on it and you can buy it quite easily from our shop by clicking the above button.

I have used Proteus software for the simulation purposes and have use Arduino board as a microcontroller. We know that Proteus doesn't support Arduino but we have a library for it. So, first of all, read Arduino library for Proteus so that you can easily add the Arduino board in your Proteus software and then must also read How to get Hex file from Arduino which we will be uploading in our Proteus software. Its quite easy and you will get it don't in the first attempt. Anyways let's get started with Scrolling Text on LED Matrix 8x8 using Arduino in Proteus ISIS.

Hardware Design of LED Matrix 8x8 using Arduino in Proteus ISIS

  • First of all let's have a look on the hardware design of LED Matrix 8x8 using Arduino in Proteus ISIS, which is shown in below figure:
 
  • So, if you have a closer look on it by clicking it then you can see I have used 8 LED matrices and have used MAX7219.
  • MAX7219 is a shift register which is of real importance here, it takes data serially in and parallel out.
  • It is also known by the name serial in parallel out shift register. We send data to it using single pin which is the data pin and this data is edge triggered by the clock pulse.
  • So when our clock pulse goes from low to high the data is sent to the shift register.
  • We have connected these shift registers in a row as you can see in above figure, the first register is connected to second register via Dout pin.
  • So suppose I have connected two shift register then in this case now I am sending data to two shift register and my output will be of total 16 bits.
  • So, in this way we can add as many shift registers as we want and here I have added total 8 shift registers so my output is total of 64 bits and I am controlling these 64 bits via single pin of Arduino which is data pin of course.
  • Clock Pin and Load Pin are also used here which are used to send the data and then load it in sequence so in short using just 3 pins of Arduino I can control any number of shift register.
  • Now, each shift register is controlling each LED Matrix 8x8 and the reason I am using 8 shift registers is because I am using 8 LED Matrix 8x8.
  • It's a bit tricky but quite simple. So, now we have complete overview of this shift register and how it works, now let's move on to our simulation.

Scrolling Text on LED Matrix 8x8 using Arduino in Proteus ISIS

  • First of all, download the Arduino library for LED Matrix 8x8 by clicking on the below button.

  • Now design a complete circuit as shown in below figure in your Proteus ISIS software:
  • Next thing you are gonna need is the code for Arduino board which is posted below, so copy it and paste it in your Arduino software:
#include <MD_MAX72xx.h>  
#define     MAX_DEVICES   8 
 
#define     CLK_PIN      13  
#define     DATA_PIN     11  
#define     CS_PIN       10  

MD_MAX72XX mx = MD_MAX72XX(DATA_PIN, CLK_PIN, CS_PIN, MAX_DEVICES);  
  
#define SCROLL_DELAY     200
 
#define     CHAR_SPACING     1  
#define     BUF_SIZE     75  
char curMessage[BUF_SIZE];  
char newMessage[BUF_SIZE];  
   
uint8_t scrollDataSource(uint8_t dev, MD_MAX72XX::transformType_t t)  
{  
  static char        *p = curMessage;  
  static uint8_t     state = 0;  
  static uint8_t     curLen, showLen;  
  static uint8_t     cBuf[8];  
  uint8_t colData;  
  
  switch(state)  
  {  
  case 0:  
    showLen = mx.getChar(*p++, sizeof(cBuf)/sizeof(cBuf[0]), cBuf);  
    curLen = 0;  
    state++;  
    
    if (*p == '\0')  
    {  
      p = curMessage;  
    }  
  case 1:       
    colData = cBuf[curLen++];  
    
    if (curLen == showLen)  
    {  
      showLen = CHAR_SPACING;  
      curLen = 0;  
      state = 2;  
    }  
    
    break;  
  case 2:  
    colData = 0;  
    curLen++;  

    if (curLen == showLen)  
     state = 0;  
    
    break;  
    default:  
    state = 0;  
  }  
  return(colData);  
}  
  
void scrollText(void)  
{  
  static uint32_t     prevTime = 0;  
  if (millis()-prevTime >= SCROLL_DELAY)  
  {  
    mx.transform(MD_MAX72XX::TSR);       
    prevTime = millis();  
  }  
}  
  
void setup()  
{  
  mx.begin();  
  mx.setShiftDataInCallback(scrollDataSource);  
  mx.control(MD_MAX72XX::INTENSITY, 10);
  strcpy(curMessage, "www.TheEngineeringProjects.com");

  newMessage[0] = '\0';  
}  
   
void loop()   
{  
  scrollText();  
}
  • Now after uploading the code in Arduino software, get the Hex file for Arduino and upload it in your Arduino board in Proteus ISIS.
  • Now when you upload it to your Arduino board and run your simulation you will get something as shown in below figure:
  • Now let's have a look at How it scrolls, I really have to work hard to make the below figure but it looks cool isn't it. :)
  • So, that's how our website link is gonna scroll from right to left and you can scroll any kind of text.
  • You can buy the complete simulation along with Arduino code and hex file by clicking on below button.

Buy this Proteus Simulation

That's all for today. I hope you guys get some knowledge out of it. Let's meet in the next tutorial, till then take care!!! :)

Interfacing of Keypad with Arduino

Hello friends, hope you all are fine and having fun with your lives. In today's post we will have a look at How to interface keypad with Arduino in Proteus ISIS. Keypad is used almost in every engineering project. If you even look around you will find keypad in many electronic appliances. For example, a simple ATM machine has a keypad on it using which enter our pin code and give commands to the ATM machine. Similarly, calculator also has keypad on it. So, in short there are numerous applications of keypad. You should also read the Real Life examples of Embedded Systems and you will find Keypad in them as well.

Keypad is used where you need to used numerical buttons or you need to use lots of buttons for sending commands so like in some application I need to use 10 buttons so instead of using separate 10 buttons I would prefer to use keypad instead as it will save a lot of time both in hardware as well as programming. So today we will have a detailed look on How keypad works and How we can Interface keypad with Arduino in Proteus ISIS. Proteus also gives keypad component in its database using which we can easily simulate it in Proteus and can save our time. So first simulate it and then design the hardware. After today's post I will also share an Automatic Lock system project using keypad. Anyways let's get started with Interfacing of Arduino with keypad:

How keypad works ??

  • Keypad uses matrix system in order to work.
  • For example, I am using a keypad which has 12 buttons on it as shown in below figure:
  • Now you can see its a 12 button keypad so it has total 3 columns and 4 rows and similarly there are 7 pins to control these 12 buttons.
  • So, the simple formula is total number of pins = Number of Rows + Number of Columns.
  • Now if we look at the internal circuitry of this 12 button keypad then it will look something as shown in below figure:
  • Columns and rows are connected with each other now suppose I press button "1" on the keypad then first row and the first column will get short and I will get to know that button "1" is pressed.
  • Same is the case with other buttons, for example I press button "8" then second column and the third row will get short so this code will remain unique for each button.
  • In simple words, on each button press different column and row will get short we need to detect which one gets short in order to get the pressed button.
Quite simple, isn't it ?? You should also have a look at these Arduino Projects for Beginners. So that's how a keypad works, now let's have a look at How to Interface this keypad with Arduino in Proteus ISIS.

Interfacing of Keypad with Arduino in Proteus ISIS

  • So, now we are gonna interface this keypad with Arduino in Proteus ISIS which is as always my favorite simulator.
  • In Proteus design a circuit as shown in below figure:
  • So, we have an Arduino UNO board along with keypad and LCD.
  • So I have done the programming in such way that whenever you press any button on the keypad, it will get displayed on the LCD.
Note:
  • Now, copy the below code and paste it in your Arduino software and get the hex file from it.
#include <LiquidCrystal.h>
#include <Keypad.h>

const byte ROWS = 4; //four rows
const byte COLS = 3; //three columns
char keys[ROWS][COLS] = {
    {'1','2','3'},
    {'4','5','6'},
    {'7','8','9'},
    {'*','0','#'}
};

byte rowPins[ROWS] = {10, 9, 8, 7}; //connect to the row pinouts of the keypad
byte colPins[COLS] = {13, 12, 11}; //connect to the column pinouts of the keypad

// initialize the library with the numbers of the interface pins
LiquidCrystal lcd(A0, A1, A2, A3, A4, A5);
Keypad keypad = Keypad( makeKeymap(keys), rowPins, colPins, ROWS, COLS );

void setup() {
  // set up the LCD's number of columns and rows:
  lcd.begin(20, 4);
  lcd.setCursor(1,2);
  lcd.print("www.TheEngineering");
  lcd.setCursor(4,3);
  lcd.print("Projects.com");
  lcd.setCursor(0,0);
}

void loop() {
char key = keypad.getKey();

    if (key) {
        lcd.print(key);
    }
}
  • Now upload the hex file in your Arduino UNO in Proteus ISIS and hit the RUN button.
  • If everything goes fine then you will get something as shown in below figure:
  • Now, when you press any button on the keypad it will also appear on the LCD as shown in below figure:
That's all for today. In the coming post I am gonna share a small project in which we will design a automatic locking system using this keypad. So stay tuned and have fun. :)

How to Train Pixy Camera with Computer

In today's post we are gonna have a look at How to Train Pixy Camera with Computer. We have yet posted three tutorials in the Pixy Camera series. In the first tutorial, we have seen How to Get Started with Pixy Camera in which we have studied the basics of Pixy Camera. After that that we have seen the Installation of Pixy Camera Software which is named as PixyMon and in the third tutorial we have covered How to Upload the Latest Firmware in Pixy Camera because its always the best strategy to deal with latest tools. So until now we have configured our Pixy Camera in all possible ways now the next thing is to train our Pixy Camera with Computer using PixyMon software.

Let's first discuss How the Pixy Camera works. Pixy Camera has on board NXP microcontroller which is used for image processing so what we need to do is to let our Pixy Camera remember some objects and whenever this object comes in the range of Pixy camera then it gives output to the microcontroller through SPI protocol. We can use any microcontroller like PIC microcontroller or Arduino etc. We will interface it with Arduino in the coming tutorial but in this tutorial we will have a look at How to train Pixy Camera with Computer using PixyMon. So, let's get started with it.

How to Train Pixy Camera with Computer ???

  • First of all, connect your Pixy Camera with Computer using the Mini USB to USB converter cable which we have seen in the first tutorial.
  • So, plug the mini USB side with your Pixy Camera and plug the USB in your Computer.
  • Now, I suppose that you have already upgraded the Pixy Camera software to latest version.
  • After pluging in Pixy Camera now open Pixy Camera software named as PixyMon, and you will start receving the live video for Pixy Camera in your PixMon as shown in below figure:
  • So I am getting the live video from my Pixy Camera in PixyMon.
  • I have placed a globe in front of the Pixy Camera which we are gonna select now.
  • So, now what I am gonna do is to recognize this globe to the Pixy Camera.
  • In order to do so click Actions and then Set Signature 1 as shown in below figure:
  • Now when you click the Set Signature 1 then video will go static like it stopped and now you need to select a region which you want Pixy Camera to remember as shown in below figure:
  • As you have seen in above figure, I have selected the blue region of globe and now this color is saved in Pixy Camera.
  • After selecting this region, the video will again start but now whenever this blue color of globe comes in focus of Pixy Camera, it will detect this color as shown in below figure:
  • Now you can see it has detected the blue region of globe completely and above it is mentioned s = 1 which means the signature is 1, now suppose you want to save any other color then you can save it in signature 2 or 3.
  • But there's some problem in the image that we are also detecting small blue color in other parts of image as well and you can see at the left below corner it also mentioning s = 1.
  • So, what we need to do is to refine our parameter so that it only detect the blue globe and ignore the other small objects.
  • In order to do so, you have to click File and then Configure and a new Window will pop up which will have the Pixy Parameter range for all the signatures as shown in below figure:
  • Now you can see in the above figure the range for Signature 1 is 2.02400 and we have many small blue blocks in the figure, so now let's reduce this range and check its effect on the video.
  • Now you can see in above figure that our region got quite clear and now its detecting just the globe and all the other small detected regions are now gone.
So, that's how you train Pixy Camera with Computer using PixyMon. You can set other colors as well in other signatures. That's all for today. In the coming tutorial, we will see How to interface Pixy Camera with Arduino in which we will automatically detecting this blue region with Arduino and will be doing our task further. So, stay tuned and have fun. :)  
Syed Zain Nasir

I am Syed Zain Nasir, the founder of <a href=https://www.TheEngineeringProjects.com/>The Engineering Projects</a> (TEP). I am a programmer since 2009 before that I just search things, make small projects and now I am sharing my knowledge through this platform.I also work as a freelancer and did many projects related to programming and electrical circuitry. <a href=https://plus.google.com/+SyedZainNasir/>My Google Profile+</a>

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Syed Zain Nasir